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App Windows - Autodesk VRED Professional 2020 (x64) Multilanguage | NulledTeam UnderGround

App Windows Autodesk VRED Professional 2020 (x64) Multilanguage

BaDshaH

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x64 | Languages:Multilanguage | File Size: 2.12 GB

Autodesk Vred Products is one of the most popular and most widely used software in the design, specialized engineering company Autodesk is widely used in the visualization of 3D, modeling and detailed design of the product. This application is especially manufacturers of transport such as cars, motorcycles, helicopters and more.

The ability to combine the models with models with software such as 3Ds max, MAYA and built-in software that can model the software design ready for you in this app combine your samples. Engineers and designers can use this special software for prototyping and three-dimensional visualization products, especially their use. The software update feature that can be media editor, optimize and improve the script, promoting, improve FileIO and so on.

System Requirements:
OS:
-Microsoft® Windows® 10 (64-bit)
-Microsoft Windows 8.1 Professional (64-bit)
-Microsoft Windows 7 (64-Bit) SP1 or higher
CPU:64-bit Intel® processor with Intel® EM64T-capable or AMD® Athlon 64®, AMD Opteron® processor
Memory:1 GB RAM, 8 GB or more recommended

WHATS NEW:
VREDPro 2020 (22.02.2019)

Features:
-FileIO:Added metadata import for CATIA data import
-FileIO:Import additional CATIA Axis Systems with new Import Files option
-General:Added Cryptomatte Renderpass support
-General:Added Substance Source web shop access
-General:Added support for Autodesk Drive
-General:Added support for Camera Backplate Matching
-Raytracing:Rounded edges shader effect

Improvements:
-General:Export file type settings are now available in Render Settings > File Output > Image
-Scripting:Improved Python interface for constraints

Bugfixes:
-Cameras:Corrected the position and aim constraints to respect parent transformations during evaluation
-Cameras:Immersive viewpoint UI uses the correct camera service connections
-Cluster:Cluster Service can now get through the firewall when Pro and Design are both installed
-Cluster:Fixed artefacts in cluster raytracing with image compression low (Lossless)
-Cluster:Fixed raytracing render artefects when Glow is on and Clamping is off
-Cluster:Fixed missing update when adjusting Material ID with Substance materials
-Cluster:The product name matches that of the Install dialog
-FileIO:Deleting imported Assembly files doesn't delete their children
-FileIO:Exporting a file as a .csb does not result in a crash
-FileIO:Fixed the failing overwrite of a loaded .vpb file containing web engines
-FileIO:Improved the ATF import performance speed
-General:Can detect for a 16- or 32-bit float for HDR formatted files
-General:Changing the dpi in the preferences is now taken into account when rendering
-General:Desktop analytics can now be disabled after restarting your PC
-General:Navigator no longer gets automatically enabled when in VR
-Localization:The Sceneplate Editor > Properties > Content Type > Text right-click menu options are localized
-Main Window:View > Display correctly indicates the current display option after a failed VR display mode activation
-Material Editior:Multi Pass Material widget updates to reflect the properties of selected materials
-OpenGL:Option "Ambient Occlusion Shadows" is no longer always on when switching back to OpenGL from Raytracing
-Python:Added getFieldContainerId to fix inconsistencies in function naming for vrFieldAccess
-Rendering:Fixed OpenGL geometry light source mode after switching to Raytracing and back
-Rendering:Fixed incorrect lighting of geometry lights
-Rendering:Fresnel effect appears as expected for Plastic and Tire material using a Bump map
-Rendering:Improved handling of invalid shading normals
-Rendering:Incorrect intensities for measured carpaint have been fixed
-Scripting:Remove items from the VR-HMD menu with Python commands without crashing VRED
-Substance:Multiple recapturing of presets only creates a single entry for attributes
-VR Collaboration:The laser pointer disappears after switching display modes in VR

SCREENSHOTS


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