App Windows - Inivis AC3D 8.5.55 (x64) | NulledTeam UnderGround | The Best Scripts Site In The World

App Windows Inivis AC3D 8.5.55 (x64)

BaDshaH

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Location
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Website
oneddl.org
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File size: 39.1 MB

Create models with our easy to use 3D software for: games, virtual reality and flight simulation, scientific, medical and general data visualisation, rapid prototypes of 3D designs, 3D printing, Google Earth, X-Plane, Second Life and much more...

Image file support:
Images formats used for texturing and view-background images
GIF
JPG
PNG
BMP
DDS
PPM
TGA (Targa)
TIF

Other:
Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
Multipoint polygon and line editing down to vertex level
No polygon limits
Edit at different granularity - groups, objects, surfaces, vertices
Simple and easy manipulation of selected components
Powerful mouse selection with add/remove, select through and select closest components
Surface and vertex loop selection
Fast subdivision-surfaces with instant switch to view/hide subdivisions
Extrusion and surface revolution of lines and surfaces
Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Spin the model or switch into 'walk mode' for Quake-style control.
Realtime mirror for symmetrical work
Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away

Whats New:
fixed - added right-click menu for text fields (Cut/Copy/Paste/Select-all)
fixed - Linux Unicode char for left arrow on folded widget changed to be valid with default font
fixed - Mac - yellow titlebars under Mojave - removed
fixed - Mac - work solving lots of problems with Mac Mojave OS update, especially 10.14.6
fixed - non-resizable TC and Hierarchy windows
fixed - Mac - Render dialog window changed to Document type, so that popup menus show on top
removed - problematic savepng plugin (rec. use copy-to-clipboard function instead)
added - internal texture info to object entity - queryable from Tcl
added - internal command object_select_multiple
added - check for null objects in object_add_child
fixed - Mac compatibility - lots of work after new Mac OSs broke stuff
added - Mac - AC3D creates plugins and scripts folders inside ~/Library/Application Support, if they don't already exist
added - Mac - plugins are now loaded from ~/Library/Application Support, in addition to the dirs inside the bundle
added - Mac - for some licenses, user is now asked permission to record license
added - Mac - certification and notorization
fixed - bug in Surface->Unify-Normals (crash on bad geometry)
added - function Object->texture->Reset texture repeats/offsets
added - menu File->Export-selection
fixed - Mac - Render and Export-selection windows changed to Document type - needed for popup-menus to work (otherwise the menus popup behind)
fixed - Mac - new views are now document window type (mousewheels work on those)
fixed - vertex order of duplicated objects are preserved (was reversed)
changed - color of balloon help changed to grey with white text
changed - reverted to lib3ds for .3ds file loading (was Assimp)

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