File size: 18.7 MB
A powerful, yet easy to use, all-in-one texture baking solution for any 3D artist.
Supports maps up to 8192 x 8192 resolution for ultra high quality results
Outputs maps in 16-bits per channel for more precision and less banding
Bake a wide variety of map types
Tangent space and object space normal maps at the same
Ambient occlusion for richer shading
Material ID (Clown)maps for use in other texturing tools, including individual layer masks
World space height maps or normalized displacement maps
Vertex colours from your high resolution meshes
UDIM support for multiple UV tile baking
Use arbitrary envelope shapes and sizes, no need to have envelope topology be the same as your low poly mesh
Use a search distance instead of an envelope for faster baking
Unique trace method reduces errors and misses significantly compared to other baking software
Enable super-sampling up to 8x8 and guassian blur up to 8 pixels for smooth, high quality maps
You don't have permission to view the code content. Please Log in or register now. Log in or register now.